AI Insights · Timothy · October 2021
Top 5 2D Realistic Games on Android in Czech Republic - Q3 2021
Explore the performance metrics of the top 5 2D realistic games on the Android platform in the Czech Republic during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 2D realistic games on the Android platform in the Czech Republic showcased diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
RallyAces Poker
The game saw a remarkable growth in weekly revenue, which peaked at approximately $181.5K in mid-September. Weekly downloads fluctuated, reaching a high of 1.9K in late August before declining towards the end of the quarter. Active users showed a slight increase in August, peaking at around 3.9K, before gradually decreasing to about 2.9K by the end of September.
Forge of Empires: Build a City
Weekly revenue for this game showed significant peaks, reaching around $20.7K in mid-July. Downloads exhibited a steady increase throughout the quarter, with the highest number being 2.3K in mid-September. Active users peaked at approximately 19.5K in mid-July but saw a gradual decrease, ending the quarter at around 17.1K.
Love Sick: My Love Chapters
This game experienced a consistent rise in weekly revenue, which peaked at approximately $13.3K in early August. Downloads saw a significant spike to 7.8K in late July, but declined sharply towards the end of the quarter, dropping to 335 by the end of September. Active users also saw a peak of about 17.7K in late July before declining to around 6.3K by the end of September.
Football Rivals: Online Soccer
Weekly revenue for the game fluctuated, reaching approximately $10.6K in mid-July. Downloads were relatively low but saw a peak of 316 in the last week of September. Active users showed a consistent upward trend in August, peaking at around 8.2K, before stabilizing at approximately 7.6K by the end of September.
Gods and Glory: Fantasy War
The game had a steady weekly revenue, peaking at about $8.6K in late July and mid-September. Downloads were minimal, with a high of 68 in late June and early July. Active users showed minor fluctuations, peaking at around 1.1K in mid-July, and ending the quarter at approximately 847.
These insights highlight the dynamic nature of the gaming market in the Czech Republic. For more detailed analytics and insights, visit Sensor Tower.